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F1 Mobile Racing is the official Formula 1 racing simulation game on iOS and Android. It launched in October 2018 and has received continuous updates and support since then.

I began working on this game in February 2019 as a QA Tester and Build Master at Eden Games. Given my interest in the technical and management aspects of delivering the builds, I gradually focused my job on process automation and release management of the game.

During my time working on this project, I delivered more than 30 builds to the players, and many more to the QA and development team.

I was responsible for maintaining the technical quality of the game at a high level, with permanent check-ups on the performance of the game on many different devices, as well as building technical expertise on the in-engine project and the building systems.

Season update trailer

What I've done

 - Build mastering & technical work :

          

       - Responsible for the builds' quality

       - Automation of the building proccesses

       - Opimizations of the building systems

       - Responsible for the versioning architecture

 - Release Management :

          

       - Deployment and delivery of the builds

       - Knowledge of App Store Connect and Google Play Console

       - Submitting of builds, store assets and pricing

 - Quality Assurance:

          

       - QA testing

       - Bug management on JIRA

       - Compliance QA

© 2017 by Martin Defosse

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