
F1 Mobile Racing is the official Formula 1 racing simulation game on iOS and Android. It launched in October 2018 and has received continuous updates and support since then.
I began working on this game in February 2019 as a QA Tester and Build Master at Eden Games. Given my interest in the technical and management aspects of delivering the builds, I gradually focused my job on process automation and release management of the game.
During my time working on this project, I delivered more than 30 builds to the players, and many more to the QA and development team.
I was responsible for maintaining the technical quality of the game at a high level, with permanent check-ups on the performance of the game on many different devices, as well as building technical expertise on the in-engine project and the building systems.
Season update trailer
What I've done
- Build mastering & technical work :
- Responsible for the builds' quality
- Automation of the building proccesses
- Opimizations of the building systems
- Responsible for the versioning architecture
- Release Management :
- Deployment and delivery of the builds
- Knowledge of App Store Connect and Google Play Console
- Submitting of builds, store assets and pricing
- Quality Assurance:
- QA testing
- Bug management on JIRA
- Compliance QA